local tbFubenSetting = {}
Fuben:SetFubenSetting(27, tbFubenSetting)
tbFubenSetting.szFubenClass = "PersonalFubenBase"
tbFubenSetting.szName = "测试副本"
tbFubenSetting.szNpcPointFile = "Setting/Fuben/PersonalFuben/2_4/NpcPos.tab"
tbFubenSetting.szPathFile = "Setting/Fuben/PersonalFuben/2_4/NpcPath.tab"
tbFubenSetting.tbBeginPoint = {5147, 9902}
tbFubenSetting.nStartDir = 31
tbFubenSetting.ANIMATION = {
  [1] = "Scenes/Maps/yw_luoyegu/Main Camera.controller"
}
tbFubenSetting.NPC = {
  [1] = {
    nTemplate = 783,
    nLevel = -1,
    nSeries = -1
  },
  [2] = {
    nTemplate = 787,
    nLevel = -1,
    nSeries = -1
  },
  [3] = {
    nTemplate = 840,
    nLevel = -1,
    nSeries = -1
  },
  [4] = {
    nTemplate = 788,
    nLevel = -1,
    nSeries = -1
  },
  [5] = {
    nTemplate = 1116,
    nLevel = -1,
    nSeries = -1
  },
  [6] = {
    nTemplate = 1117,
    nLevel = -1,
    nSeries = 0
  },
  [7] = {
    nTemplate = 1118,
    nLevel = -1,
    nSeries = 4
  },
  [8] = {
    nTemplate = 684,
    nLevel = -1,
    nSeries = 0
  },
  [9] = {
    nTemplate = 104,
    nLevel = -1,
    nSeries = 0
  },
  [10] = {
    nTemplate = 1447,
    nLevel = -1,
    nSeries = 0
  },
  [11] = {
    nTemplate = 1446,
    nLevel = -1,
    nSeries = 0
  },
  [12] = {
    nTemplate = 679,
    nLevel = -1,
    nSeries = 0
  }
}
tbFubenSetting.LOCK = {
  [1] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        1,
        1022,
        false
      }
    },
    tbUnLockEvent = {
      {
        "SetShowTime",
        19
      },
      {
        "AddNpc",
        8,
        1,
        0,
        "Yangyingfeng",
        "Stage_1_1",
        1,
        32,
        0,
        0,
        0
      }
    }
  },
  [2] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "ChangeFightState",
        1
      },
      {
        "TrapUnlock",
        "TrapLock1",
        2
      },
      {
        "SetTargetPos",
        5780,
        7509
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng",
        "这心魔阵有些诡异.... ",
        3,
        0,
        1
      },
      {
        "AddNpc",
        9,
        3,
        0,
        "wall1",
        "wall_1_1",
        false,
        16
      }
    }
  },
  [3] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {2},
    tbStartEvent = {
      {
        "AddNpc",
        2,
        1,
        5,
        "Zhuofeifan",
        "Stage_1_2",
        1,
        0,
        0,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "Zhuofeifan",
        "Move",
        "Path1",
        3,
        1,
        1,
        0,
        0
      },
      {
        "SetNpcProtected",
        "Zhuofeifan",
        1
      },
      {
        "SetNpcBloodVisable",
        "Zhuofeifan",
        false,
        0
      },
      {
        "ChangeNpcFightState",
        "Zhuofeifan",
        0,
        0
      }
    },
    tbUnLockEvent = {
      {
        "SetAiActive",
        "Zhuofeifan",
        0
      },
      {
        "BlackMsg",
        "卓非凡！为何他会出现在这里？"
      },
      {
        "NpcBubbleTalk",
        "Zhuofeifan",
        "贤弟，一向可好？",
        3,
        0,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng",
        "卓非凡！不必在我面前伪装了，咱们刀剑下见真章！",
        3,
        2,
        1
      },
      {
        "NpcBubbleTalk",
        "Zhuofeifan",
        "贤弟，这是何故？",
        3,
        4,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng",
        "哼，卓非凡，你还真是健忘！今天我要你血债血还！",
        3,
        6,
        1
      },
      {
        "NpcBubbleTalk",
        "Zhuofeifan",
        "贤弟，你我身为结拜兄弟，为何却要兵戎相见！！",
        4,
        8,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng",
        "卓非凡，当日你准备加害我时，又可曾想起过兄弟之情！",
        4,
        10,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng",
        "废话少说，咱们今日就来做个了断吧！",
        4,
        13,
        1
      }
    }
  },
  [4] = {
    nTime = 10,
    nNum = 0,
    tbPrelock = {3},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "SetNpcProtected",
        "Zhuofeifan",
        0
      },
      {
        "SetNpcBloodVisable",
        "Zhuofeifan",
        true,
        0
      },
      {
        "ChangeNpcFightState",
        "Zhuofeifan",
        1,
        0
      },
      {
        "SetAiActive",
        "Zhuofeifan",
        1
      }
    }
  },
  [5] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {4},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"PauseLock", 19},
      {"DoDeath", "wall1"},
      {
        "OpenDynamicObstacle",
        "ops1"
      }
    }
  },
  [6] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {5},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        6,
        1023,
        false,
        1
      }
    },
    tbUnLockEvent = {
      {"ResumeLock", 19},
      {
        "SetShowTime",
        19
      },
      {
        "SetTargetPos",
        5304,
        3292
      },
      {
        "BlackMsg",
        "继续探索心魔阵！"
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng",
        "这到底是怎么回事.......",
        6,
        0,
        1
      }
    }
  },
  [7] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {6},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock2",
        7
      },
      {
        "AddNpc",
        3,
        1,
        0,
        "Zixuan",
        "Stage_2_2",
        1,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg1",
        "jiguan1_1",
        false,
        16,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg1",
        "jiguan1_2",
        false,
        48,
        0,
        0,
        0
      },
      {
        "CastSkillCycle",
        "cycle1",
        "jg1",
        2,
        2412,
        1,
        5791,
        6067
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg2",
        "jiguan2_1",
        false,
        48,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg2",
        "jiguan2_2",
        false,
        16,
        0,
        0,
        0
      },
      {
        "CastSkillCycle",
        "cycle2",
        "jg2",
        2,
        2412,
        1,
        5636,
        5466
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg3",
        "jiguan3_1",
        false,
        16,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg3",
        "jiguan3_2",
        false,
        48,
        0,
        0,
        0
      },
      {
        "CastSkillCycle",
        "cycle3",
        "jg3",
        2,
        2412,
        1,
        5686,
        5062
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg4",
        "jiguan4_1",
        false,
        48,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "jg4",
        "jiguan4_2",
        false,
        16,
        0,
        0,
        0
      },
      {
        "CastSkillCycle",
        "cycle4",
        "jg4",
        2,
        2412,
        1,
        5624,
        4554
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        9,
        1,
        0,
        "wall2",
        "wall_1_2",
        false,
        29
      }
    }
  },
  [8] = {
    nTime = 8,
    nNum = 0,
    tbPrelock = {7},
    tbStartEvent = {
      {
        "DelNpc",
        "Yangyingfeng"
      },
      {
        "AddNpc",
        8,
        1,
        0,
        "Yangyingfeng1",
        "Stage_2_1",
        1,
        32,
        0,
        0,
        0
      },
      {
        "SetNpcProtected",
        "Zixuan",
        1
      },
      {
        "SetNpcBloodVisable",
        "Zixuan",
        false,
        0
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng1",
        "这里是... 芭蕉小筑？！！",
        3,
        2,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng1",
        "紫.... 紫轩！！！",
        3,
        4,
        1
      },
      {
        "NpcBubbleTalk",
        "Zixuan",
        "杨大哥，快救我！",
        3,
        6,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng1",
        "紫轩！紫轩！你怎么啦？",
        3,
        8,
        1
      }
    },
    tbUnLockEvent = {}
  },
  [9] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {8},
    tbStartEvent = {
      {
        "AddNpc",
        4,
        1,
        9,
        "guaiwu",
        "Stage_2_2",
        1,
        0,
        0,
        0,
        0
      },
      {
        "SetAiActive",
        "Yangyingfeng1",
        1
      },
      {
        "BlackMsg",
        "与杨影枫联手击败夺命一点金！"
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng1",
        "哼，哪里来的贼人，光天化日之下竟敢强抢民女！",
        3,
        0,
        1
      },
      {
        "NpcBubbleTalk",
        "guaiwu",
        "哪里来的小子，竟敢妨碍本大爷办事真是找死！兄弟们，给我上！！！",
        3,
        2,
        1
      },
      {
        "AddNpc",
        1,
        6,
        0,
        "guaiwu",
        "Stage_2_3",
        1,
        0,
        1,
        9005,
        0.5
      },
      {
        "AddNpc",
        10,
        5,
        0,
        "xj",
        "xianjing2",
        false,
        0,
        0,
        0,
        0
      },
      {
        "CastSkillCycle",
        "cycle",
        "xj",
        2,
        2495,
        1,
        -1,
        -1
      }
    },
    tbUnLockEvent = {
      {"PauseLock", 19},
      {
        "CastSkill",
        "guaiwu",
        3,
        1,
        -1,
        -1
      },
      {"DoDeath", "wall2"},
      {
        "OpenDynamicObstacle",
        "ops2"
      },
      {
        "OpenDynamicObstacle",
        "ops3"
      },
      {"DelNpc", "xj"},
      {"CloseCycle", "cycle"}
    }
  },
  [10] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {9},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        10,
        1024,
        false,
        1
      }
    },
    tbUnLockEvent = {
      {"ResumeLock", 19},
      {
        "SetShowTime",
        19
      },
      {"DelNpc", "Zixuan"},
      {
        "SetTargetPos",
        4643,
        1911
      },
      {
        "BlackMsg",
        "继续探索心魔阵！"
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng1",
        "紫轩............",
        4,
        0,
        1
      }
    }
  },
  [11] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {9},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock3",
        11
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "SetTargetPos",
        3173,
        4209
      }
    }
  },
  [12] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {10},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock4",
        12
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "SetAiActive",
        "Nalanqianlin",
        0
      },
      {
        "DelNpc",
        "Yangyingfeng1"
      },
      {"PauseLock", 19},
      {
        "RaiseEvent",
        "CloseDynamicObstacle",
        "ops3"
      },
      {
        "AddNpc",
        9,
        1,
        0,
        "wall3",
        "wall_1_3",
        false,
        46
      }
    }
  },
  [13] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {12},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        13,
        1025,
        false
      },
      {
        "AddNpc",
        8,
        1,
        0,
        "Yangyingfeng2",
        "Stage_3_1",
        1,
        59,
        0,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "Yangyingfeng2",
        "Move",
        "Path3",
        0,
        1,
        1,
        0,
        0
      }
    },
    tbUnLockEvent = {
      {"ResumeLock", 19},
      {
        "SetShowTime",
        19
      },
      {
        "SetNpcProtected",
        "Nalanqianlin",
        0
      },
      {
        "SetNpcBloodVisable",
        "Nalanqianlin",
        true,
        0
      },
      {
        "SetAiActive",
        "Nalanqianlin",
        1
      },
      {
        "BlackMsg",
        "帮助杨影枫击败心魔幻影！"
      },
      {
        "AddNpc",
        10,
        4,
        0,
        "xj",
        "xianjing3",
        false,
        0,
        0,
        0,
        0
      },
      {
        "CastSkillCycle",
        "cycle",
        "xj",
        2,
        2495,
        1,
        -1,
        -1
      }
    }
  },
  [14] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {10},
    tbStartEvent = {
      {
        "AddNpc",
        5,
        1,
        14,
        "Nalanqianlin",
        "Stage_3_2",
        1,
        0,
        0,
        0,
        0
      },
      {
        "SetNpcProtected",
        "Nalanqianlin",
        1
      },
      {
        "SetNpcBloodVisable",
        "Nalanqianlin",
        false,
        0
      },
      {
        "SetAiActive",
        "Nalanqianlin",
        0
      },
      {
        "SetNpcDir",
        "Nalanqianlin",
        30
      }
    },
    tbUnLockEvent = {
      {"DelNpc", "xj"},
      {"CloseCycle", "cycle"}
    }
  },
  [15] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {14},
    tbStartEvent = {
      {"PauseLock", 19},
      {
        "AddNpc",
        6,
        1,
        0,
        "Nalanzhen",
        "Stage_3_2",
        1,
        0,
        1,
        0,
        0
      },
      {
        "MoveCameraToPosition",
        15,
        1,
        2695,
        4677,
        5
      },
      {
        "ChangeNpcAi",
        "Yangyingfeng2",
        "Move",
        "Path6",
        0,
        1,
        1,
        0,
        0
      },
      {
        "SetAllUiVisiable",
        false
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "RaiseEvent",
        "ShowPartnerAndHelper",
        false
      }
    },
    tbUnLockEvent = {}
  },
  [16] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {23},
    tbStartEvent = {
      {"ResumeLock", 19},
      {
        "SetShowTime",
        19
      },
      {
        "AddNpc",
        7,
        1,
        16,
        "BOSS",
        "Stage_3_2",
        2,
        0,
        1,
        9011,
        1
      },
      {
        "BlackMsg",
        "击败具象化的心魔应该就能闯过心魔阵了！"
      },
      {
        "AddNpc",
        11,
        2,
        0,
        "guaiwu",
        "jiguan",
        false,
        24,
        4,
        9011,
        1
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "感受你心中的怒火吧！",
        4,
        4,
        1
      }
    },
    tbUnLockEvent = {
      {"PauseLock", 19},
      {
        "StopEndTime"
      },
      {
        "SetGameWorldScale",
        0.1
      },
      {
        "CastSkill",
        "guaiwu",
        3,
        1,
        -1,
        -1
      }
    }
  },
  [17] = {
    nTime = 2.1,
    nNum = 0,
    tbPrelock = {16},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "SetGameWorldScale",
        1
      }
    }
  },
  [18] = {
    nTime = 2,
    nNum = 0,
    tbPrelock = {17},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"ResumeLock", 19},
      {
        "SetShowTime",
        19
      },
      {"GameWin"}
    }
  },
  [19] = {
    nTime = 330,
    nNum = 0,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "RaiseEvent",
        "RegisterTimeoutLock"
      }
    },
    tbUnLockEvent = {
      {"GameLost"}
    }
  },
  [20] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {15},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        20,
        1026,
        false,
        1
      }
    },
    tbUnLockEvent = {
      {
        "SetForbiddenOperation",
        true
      }
    }
  },
  [21] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {7},
    tbStartEvent = {
      {
        "ChangeNpcAi",
        "Yangyingfeng1",
        "Move",
        "Path4",
        21,
        1,
        1,
        0,
        0
      }
    },
    tbUnLockEvent = {
      {
        "SetAiActive",
        "Yangyingfeng1",
        0
      }
    }
  },
  [22] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {7},
    tbStartEvent = {
      {
        "ChangeNpcAi",
        "Zixuan",
        "Move",
        "Path2",
        22,
        1,
        1,
        0,
        0
      }
    },
    tbUnLockEvent = {
      {
        "SetAiActive",
        "Zixuan",
        0
      }
    }
  },
  [23] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {20},
    tbStartEvent = {
      {
        "ChangeNpcAi",
        "Nalanzhen",
        "Move",
        "Path5",
        23,
        0,
        0,
        1,
        0
      },
      {
        "NpcBubbleTalk",
        "Nalanzhen",
        "哼，不理你了！",
        3,
        0,
        1
      },
      {
        "NpcBubbleTalk",
        "Yangyingfeng2",
        "真儿，等等......不对......这还是我的心魔......",
        3,
        1.5,
        1
      }
    },
    tbUnLockEvent = {}
  },
  [24] = {
    nTime = 3,
    nNum = 0,
    tbPrelock = {23},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "LeaveAnimationState",
        true
      },
      {
        "SetAllUiVisiable",
        true
      },
      {
        "SetForbiddenOperation",
        false
      },
      {
        "RaiseEvent",
        "ShowPartnerAndHelper",
        true
      }
    }
  }
}
